CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 26 enrolled
Drug / intervention
Virtual reality training with motor imagery +1 moreother
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT05411653
NCT05411653N/ACompleted

Combined Effects of Xbox Kinect Virtual Reality and Motor Imagery on Lower Limb Function, Dynamic Balance and Gait in Chronic Stroke Patients

Riphah International University·interventional·Posted Jun 9, 2022·Updated Jan 30, 2024

In Brief

A clinical study evaluating Virtual reality training with motor imagery and Conventional physical therapy for Stroke. Completed, enrolled 26 participants across 1 site.

Detailed Summary

As virtual reality has therapeutic benefits and improves motor learning by practicing exercises in environment that analogue and mimic occasions and events of real world, as VR is designed and tailored according to the need of patient so it may address the individual issues whereas motor imagery uses explicit learning process for muscle activation and movement. Therefore their combination may yield better outcomes in terms of lower limb function and dynamic mobility, so there is a need to assess the combined effects of Xbox kinect gaming with motor imagery in chronic stroke patients.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
ConditionsStroke
CountriesPakistan
Collaborators--

Timeline

N/ACompletedFinished
2023202420252026
First PostedJun 9, 2022
Enrollment StartMar 4, 2022
Primary CompletionJan 24, 2023
Study CompletionFeb 24, 2023
TodayJul 1, 2026
Enrollment to primary: 11 monthsPosted 4.1 years ago

Interventions

Virtual reality training with motor imageryother

comprised of 30 minutes, VRT (15 minutes) and MI (15 minutes) daily for 3 days respectively. Five Xbox Kinect gaming will be selected and explained to the patients for the virtual training session and additional 15 minutes will be given to them for practice. The games consists of 20,000 water leaks, river rush, reflex ridge, soccer and football for the patients.

Conventional physical therapyother

range of motion exercises, muscle strengthening, functional training, balance training, and gait training. The specific tasks will be selected by the therapist based on the requirement of each patient. It will be performed for 30 minutes for 3 days a week for 6 weeks