At a glance
ClinicalIndex Comparison RecordN/ACompleted· 44 enrolled
Drug / intervention
virtual reality training group +1 moreother
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.
Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.
Comparative Effects of Virtual Reality and Vestibular Exercises on Balance, Gait, and Activities of Daily Living in Older Adults
In Brief
A clinical study evaluating virtual reality training group and vestibular exercise group for Old Age and 3 related conditions. Completed, enrolled 44 participants across 1 site.
Detailed Summary
To compare the effects of virtual reality and vestibular exercises on balance, gait, and activities of daily living in older adults.
Study Details
Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
ConditionsOld Age, Vestibular Disorder, Balance, Exercise
CountriesPakistan
Collaborators--
Timeline
N/ACompletedFinished
20252026
Enrollment StartMay 2024
First PostedMay 2024
Primary CompletionSep 2024
TodayJul 2026
First PostedMay 9, 2024
Enrollment StartMay 1, 2024
Primary CompletionSep 1, 2024
TodayJul 1, 2026
Enrollment to primary: 4 monthsPosted 2.1 years ago
Interventions
virtual reality training groupother
Participants will receive 40-minute sessions five days per week for six weeks of Virtual Reality intervention and conventional therapy.
vestibular exercise groupother
Participants will receive 40-minute sessions five days per week for six weeks of Vestibular Exercises and conventional therapy.